Second mission - Final Strike
Diyala
After a rapid offensive by U.S.-led coalition forces and the flight of the country's ruler, Colonel Muhammad R. Aziz from Takistan in 2012, most of the country is now under the control of the joint security forces, but in the southern regions of the country there are still rival groups of local tribes and loyalists fighting for control of the region. By mid-2016, most of the region is cleared by a contingent of coalition forces and the remnants of loyalist troops flee to neighbouring Ardistan, with the Americans beginning a gradual withdrawal. In early 2018, the attention of NATO and U.S. forces turns to the conflict over disputed territory on the border of Grozovia and Chernarus. At the same time, a new group, the Takistan Liberation Front, which aims to seize power in the country and oust the current pro-U.S. government, begins to form in Ardistan, a region bordering Takistan. In the summer, the new forces successfully seize the southern regions of Takistan, easily dislodging the weakly motivated government troops. The government is forced to ask for help from American allies, a large strike force of U.S. Army troops is urgently transferred to Takistan, and a new operation to regain control of the territories is being prepared.
United States Army /
Takistan Liberation Front
- Capture three / Protect at least one of the parts of the facility
BLUEFOR
1x M1151A1
2x M1151A1 (O-GPK/Mk19)
2x M1151A1 (O-GPK/M240)
1x M1152A1 (Transport)
1x M1152A1 RSV
1x M1152A1 SICPS
2x M1165A1
2x M1165A1 GMV (SAG-2/M134D/M240)
1x M1126 (M2)
1x M1126 (Mk19)
2x M1296
1x A-10A
1x M119A3
REDFOR
2x Offroad
1x Offroad (AT)
3x Pickup
2x Pickup (HMG)
1x Pickup (Covered)
1x Ural-4320 (ZU-23-2)
2x BMP-1
1x BMP-2 (obr. 1986g.)
2x ZU-23-2
1x Type 63 MLRS (ACE)
We're all here to enjoy the game we play, so the biggest rule is to NOT BREAK THE
SPIRIT OF THE GAME. If you realize you're doing something, that isn't covered by the rules, but you
wouldn't like it, if an opponent was doing it and it made you really mad, don't do it. In case you're not
sure, you can always contact the administrator, as they will have the final say. This is here just in case
something that isn't covered by the rules happens, so the game administrator can put a stop to it.
- Slotting
- solo players slot after squads have slotted and will serve as a balancing force
- it's permitted to slot people that did not fit in your communities squad into a different squad with
the permission of that squad's community
- these people can either join their community or play and stay with the ones they are slotted
with
- it's forbidden to take over a slot that was owned by someone else during the mission in case of a
disconnect without that person's approval
- squad leaders have the right to forbid solo players from joining their squad
- this can be overruled by the game administrator
- it's forbidden to take specialty slots from squads without leadership
- it's forbidden to steal equipment from the reserve squad by any other squad
- communities are allowed to register one "fun vehicle" squad during the initial slotting stage
- Teamkilling
- it's forbidden to intentionally teamkill or destroy friendly vehicles and equipment
- teamkills are something that happens, it's part of the game
- there is no reason to be abusive towards people that teamkilled you, as it could be a genuine
mistake
- it's wanted that a person that teamkilled apologizes to the victim
- killing a bot during warmup to take its equipment is forbidden (striping him is allowed)
- Chain of Command
- it's required to follow the chain of command
- even when HQ sends you to your death, it's expected you'll follow HQs commands
- Lonewolf
- it's forbidden to separate from your squad and go for solo adventures
- this is not the case for players joining a different squad
- it's allowed to split the squad into fireteams that cooperate during task fulfillment
- there is no hard distance limit, as long as people in the squad work together and cooperate, it will
not be considered lone wolfing
- for example:
- having forward observers on hilltops in a bigger area
- preparing an ambush from different sides
- letting a small group/individual who wasn't caught in a firefight to flank the enemies to aid in
said firefight
- in the case of the last survivor, it's recommended that he tries to establish communications with
HQ/different squad and tries to get orders
- HQ can use this player as a squad of one
- this rule does not apply to vehicles assigned to squads, as those may be required elsewhere for some
period of time if requested by HQ
- Misc
- stealing uniforms, vests and helmets is forbidden
- it's allowed to steal enemy equipment
- this includes radios, weapons, GPSs, etc.
- it's allowed to steal enemy vehicles
- it's allowed to listen to enemy radios and gain information
- it's forbidden to attack enemy spawn positions in the first ten minutes of the game
- it's forbidden to create barricades and restrict access to the mission objective
- it's forbidden to use a script error to your advantage
- for example, being able to move a vehicle that was supposed to be stationary
- it's forbidden to intentionally reveal the positions of friendly squads
- be it by saying where they are to the enemy
- shooting in the air to make noise
- playing songs through TFAR on yelling
- etc.
- it's forbidden to transport troops in sling-loaded vehicles
- it's forbidden to drop sling-loaded equipment on enemy positions
- it's forbidden to intentionally ram lighter vehicles into heavier vehicles
- UAZ can't ram a T-72, but T-72 can ram UAZ
- suicide drones are an exception
- a suicide drone is a drone that has explosives with remote detonation strapped onto it
- infantry and ground vehicles can not leave the map
- planes and helicopters, even when carrying infantry, are allowed to leave the map
- Cheats
- it's forbidden to use any exploits or external and internal tools,
which grant the user an advantage over others
- this includes classic cheats
- this includes Arma bugs
- this includes textures disappearing
- it's forbidden to watch streams of the game to gain additional information
- this applies only while alive
- it's forbidden to communicate with anyone also playing the game elsewhere than by the normal
channels - TFAR, Map markers
- even when communicating with someone not playing the game, it's forbidden for them to give you
information about the game
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