TBD Event

Different Arma experience

TBD is a community-organized event for the military simulation game Arma 3 that focuses on realism and vehicle-infantry cooperation. The event aims to create a realistic and immersive experience for players, with a strong emphasis on teamwork and communication.

Next TBD Event

Date:
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Workshop: HERE
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First mission - State Scarlet

Rosche

Lore
In the first half of the 1980s, an arms race continues in Europe with the most tense region being the territories of the two Germanies. By the mid-1980s the probable conflict was closer than ever, and in 1985 the Warsaw Pact countries held the largest strategic exercise Shield-85 to practice a full-scale war with the NATO bloc. On the territory of East Germany, forces and resources comparable to the offensive operations of World War II were deployed. In response, the following year NATO begins preparations for its strategic exercise Able Archer 86, during which for the third time in history it is planned to transfer troops to DEFCON-1 readiness mode. In the early summer of 1986 information received as part of a nuclear missile attack operation convinces the Soviet leadership that the United States is preparing a preemptive nuclear missile strike against the Soviet Union. Warsaw Pact forces began moving toward the state border of the GDR and FRG. Not expecting such a reaction and perceiving it as an attack by the Warsaw Pact forces, the USAREUR initiates a counterattack on the territory of the GDR through the Fulda Gap in order to create a bridgehead in the enemy territory, but to the surprise of the NATO command, the enemy breaks through in several directions at once. The second major direction for the offensive becomes the line to Hamburg. As a matter of urgency, a large contingent of U.S. Army forces is transferred to Lower Saxony. The key defence position is the 191st highway passing through Stocken and Riestedt.

Objectives

United States Army / Nationale Volksarmee
  • Protect at least one / Capture all parts of Riestedt
BLUEFOR
  • 6x M1025A2 (M2)
  • 2x M1025A2 (Unarmed)
  • 1x M1045A2 (M220A2)
  • 2x M1097A2 (2D)
  • 4x M113A3 (M2)
  • 1x M113A3 (MEV)
  • 4x M1A1HC
REDFOR
  • 3x UAZ-3151
  • 2x BRDM-2
  • 1x BRDM-2 (9P148)
  • 1x BRDM-2UM
  • 2x GAZ-66-AP-2
  • 2x Ural-4320
  • 1x Ural-4320 (Ammo)
  • 1x BMP-1K
  • 6x BMP-1P
  • 1x MT-12 Rapira
  • 1x D-20 Advanced

Slots

BLUEFOR - 90 slots
  • A1-1 | Company Headquarters | M1097 - FREE
    • 1: Company Commander (M16A2)
    • 2: Executive Officer (M16A2)
  • A1-2 | Medical Evacuation Team | M1097 + M113 MEV - FREE
    • 1: Team Leader (M16A2)
    • 2: Lead Medic (M16A2) | Med
    • 3: Combat Medic (M16A2) | Med
    • 4: Driver (M16A2) | Med
  • A2-1 | Mechanized Platoon Headquarters | M113 M2 - FREE
    • 1: Platoon Commander (M16A2)
    • 2: Platoon Sergeant (M16A2)
    • 3: Platoon Marksman (M21)
    • 4: Platoon Medic (M16A2) | Med
    • 5: Platoon Engineer (M16A2) | Eng
    • 6: Track Commander (M16A2)
    • 7: Track Driver (M16A2) | Eng
  • A2-2 | Mechanized Rifle Squad | M113 M2 - FREE
    • 1: Squad Leader (M16A2)
    • 2: Team Leader (M16A2)
    • 3: Automatic Rifleman (M60)
    • 4: Automatic Rifleman (M249)
    • 5: Grenadier (M16A2 M203)
    • 6: Antiarmor Specialist (M16A2 + M47)
    • 7: Rifleman (M16A2)
    • 8: Track Commander (M16A2)
    • 9: Track Driver (M16A2) | Eng
  • A2-3 | Mechanized Rifle Squad | M113 M2 - FREE
    • 1: Squad Leader (M16A2)
    • 2: Team Leader (M16A2)
    • 3: Automatic Rifleman (M60)
    • 4: Automatic Rifleman (M249)
    • 5: Grenadier (M16A2 M203)
    • 6: Antiarmor Specialist (M16A2 + M47)
    • 7: Rifleman (M16A2)
    • 8: Track Commander (M16A2)
    • 9: Track Driver (M16A2) | Eng
  • A2-4 | Mechanized Rifle Squad | M113 M2 - FREE
    • 1: Squad Leader (M16A2)
    • 2: Team Leader (M16A2)
    • 3: Automatic Rifleman (M60)
    • 4: Automatic Rifleman (M249)
    • 5: Grenadier (M16A2 M203)
    • 6: Antiarmor Specialist (M16A2 + M47)
    • 7: Rifleman (M16A2)
    • 8: Track Commander (M16A2)
    • 9: Track Driver (M16A2) | Eng
  • A3-1 | Infantry Platoon Headquarters | M1025 - FREE
    • 1: Platoon Commander (M16A2)
    • 2: Platoon Sergeant (M16A2)
  • A3-2 | Motorized Rifle Squad | M1025 M2 x 2 - FREE
    • 1: Squad Leader (M16A2)
    • 2: Team Leader (M16A2)
    • 3: Automatic Rifleman (M16A2)
    • 4: Grenadier (M16A2 M203)
    • 5: Rifleman (M16A2)
    • 6: Team Leader (M16A2)
    • 7: Automatic Rifleman (M16A2)
    • 8: Grenadier (M16A2 M203)
    • 9: Rifleman (M16A2)
  • A3-3 | Motorized Rifle Squad | M1025 M2 x 2 - FREE
    • 1: Squad Leader (M16A2)
    • 2: Team Leader (M16A2)
    • 3: Automatic Rifleman (M16A2)
    • 4: Grenadier (M16A2 M203)
    • 5: Rifleman (M16A2)
    • 6: Team Leader (M16A2)
    • 7: Automatic Rifleman (M16A2)
    • 8: Grenadier (M16A2 M203)
    • 9: Rifleman (M16A2)
  • A3-4 | Motorized Rifle Squad | M1025 M2 x 2 - FREE
    • 1: Squad Leader (M16A2)
    • 2: Team Leader (M16A2)
    • 3: Automatic Rifleman (M16A2)
    • 4: Grenadier (M16A2 M203)
    • 5: Rifleman (M16A2)
    • 6: Team Leader (M16A2)
    • 7: Automatic Rifleman (M16A2)
    • 8: Grenadier (M16A2 M203)
    • 9: Rifleman (M16A2)
  • A3-5 | Motorized Anti-Tank Team | M1045 M220 - FREE
    • 1: Team Leader (M16A2)
    • 2: Gunner (M16A2)
    • 3: Driver (M16A2)
  • A3-6 | Sniper Team | M1025 - FREE
    • 1: Spotter (M16A2 M203)
    • 2: Sniper (M24)
  • A4-1 | Tank Platoon Headquarters | M1A1 - FREE
    • 1: Platoon Commander (M3A1) | Eng
    • 2: Gunner (M3A1) | Eng
    • 3: Driver (M3A1) | Eng
    • 4: Loader (M3A1) | Eng
  • A4-2 | Tank Crew | M1A1 - FREE
    • 1: Tank Commander (M3A1) | Eng
    • 2: Gunner (M3A1) | Eng
    • 3: Driver (M3A1) | Eng
    • 4: Loader (M3A1) | Eng
  • A4-3 | Tank Crew | M1A1 - FREE
    • 1: Tank Commander (M3A1) | Eng
    • 2: Gunner (M3A1) | Eng
    • 3: Driver (M3A1) | Eng
    • 4: Loader (M3A1) | Eng
  • A4-4 | Tank Crew | M1A1 - FREE
    • 1: Tank Commander (M3A1) | Eng
    • 2: Gunner (M3A1) | Eng
    • 3: Driver (M3A1) | Eng
    • 4: Loader (M3A1) | Eng
REDFOR - 90 slots
  • A1-1 | Kompanieführungsgruppe | BMP-1K - WOG
    • 1: Kompaniechef | MPi AK-74N
    • 2: Zugführerstellver | MPi AK-74N
    • 3: Richtlenkschütze | MPi AKS-74NK | Eng
    • 4: Fahrer | MPi AKS-74NK | Eng
  • A1-2 | Kompanieführungsgruppe | Ural-4320 Logistic - WOG
    • 1: Hauptfeldwebel | MPi AK-74N
    • 2: Schreiber | MPi AK-74N | Eng
  • A2-1 | Motorisierte Schützen Zugtrupp | UAZ-469 - WOG
    • 1: Zugführer | MPi AK-74N
    • 2: Zugführerstellver | MPi AK-74N
    • 3: Scharfschütze | SVD
    • 4: Sanitäter | MPi AK-74N | Med
  • A2-2 | Motorisierte Schützengruppe | BMP-1P - WOG
    • 1: Gruppenführer | MPi AK-74N
    • 2: Gruppenführer Stellvertreter | MPi AK-74N
    • 3: Maschinengewehrschütze | RPK
    • 4: Maschinengewehrschütze | RPK
    • 5: Panzerabwehrschütze | MPi AK-74N + RPG-7
    • 6: Panzerabwehrschütze Assistent | MPi AK-74N
    • 7: Richtlenkschütze | MPi AKS-74NK | Eng
    • 8: Fahrer | MPi AKS-74NK | Eng
  • A2-3 | Motorisierte Schützengruppe | BMP-1 - WOG
    • 1: Gruppenführer | MPi AK-74N
    • 2: Gruppenführer Stellvertreter | MPi AK-74N
    • 3: Maschinengewehrschütze | RPK
    • 4: Maschinengewehrschütze | RPK
    • 5: Panzerabwehrschütze | MPi AK-74N + RPG-7
    • 6: Panzerabwehrschütze Assistent | MPi AK-74N
    • 7: Richtlenkschütze | MPi AKS-74NK | Eng
    • 8: Fahrer | MPi AKS-74NK | Eng
  • A2-4 | Motorisierte Schützengruppe | BMP-1 - WOG
    • 1: Gruppenführer | MPi AK-74N
    • 2: Gruppenführer Stellvertreter | MPi AK-74N
    • 3: Maschinengewehrschütze | RPK
    • 4: Maschinengewehrschütze | RPK
    • 5: Panzerabwehrschütze | MPi AK-74N + RPG-7
    • 6: Panzerabwehrschütze Assistent | MPi AK-74N
    • 7: Richtlenkschütze | MPi AKS-74NK | Eng
    • 8: Fahrer | MPi AKS-74NK | Eng
  • A3-1 | Motorisierte Schützen Zugtrupp | UAZ-469 - WOG
    • 1: Zugführer | MPi AK-74N
    • 2: Zugführerstellver | MPi AK-74N
    • 3: Scharfschütze | SVD
    • 4: Sanitäter | MPi AK-74N | Med
  • A3-2 | Motorisierte Schützengruppe | BMP-1P - WOG
    • 1: Gruppenführer | MPi AK-74N
    • 2: Gruppenführer Stellvertreter | MPi AK-74N
    • 3: Maschinengewehrschütze | RPK
    • 4: Maschinengewehrschütze | RPK
    • 5: Panzerabwehrschütze | MPi AK-74N + RPG-7
    • 6: Panzerabwehrschütze Assistent | MPi AK-74N
    • 7: Richtlenkschütze | MPi AKS-74NK | Eng
    • 8: Fahrer | MPi AKS-74NK | Eng
  • A3-3 | Motorisierte Schützengruppe | BMP-1 - WOG
    • 1: Gruppenführer | MPi AK-74N
    • 2: Gruppenführer Stellvertreter | MPi AK-74N
    • 3: Maschinengewehrschütze | RPK
    • 4: Maschinengewehrschütze | RPK
    • 5: Panzerabwehrschütze | MPi AK-74N + RPG-7
    • 6: Panzerabwehrschütze Assistent | MPi AK-74N
    • 7: Richtlenkschütze | MPi AKS-74NK | Eng
    • 8: Fahrer | MPi AKS-74NK | Eng
  • A3-4 | Motorisierte Schützengruppe | BMP-1 - WOG
    • 1: Gruppenführer | MPi AK-74N
    • 2: Gruppenführer Stellvertreter | MPi AK-74N
    • 3: Maschinengewehrschütze | RPK
    • 4: Maschinengewehrschütze | RPK
    • 5: Panzerabwehrschütze | MPi AK-74N + RPG-7
    • 6: Panzerabwehrschütze Assistent | MPi AK-74N
    • 7: Richtlenkschütze | MPi AKS-74NK | Eng
    • 8: Fahrer | MPi AKS-74NK | Eng
  • A4-1 | Aufklärungszug | BRDM-2UM - WOG
    • 1: Zugführer | MPi AK-74N
    • 2: Zugführerstellver | MPi AK-74N
    • 3: Panzerabwehrschütze | MPi AK-74N + RPG-7
    • 4: Fahrer | MPi AK-74N
  • A4-2 | Motorisierte Aufklärungstrupp | BRDM-2 - WOG
    • 1: Gruppenführer | MPi AK-74N
    • 2: Gruppenführer Stellvertreter | MPi AK-74N
    • 3: Maschinengewehrschütze | RPK
    • 4: Fahrer | MPi AK-74N
  • A4-3 | Motorisierte Aufklärungstrupp | BRDM-2 - WOG
    • 1: Gruppenführer | MPi AK-74N
    • 2: Gruppenführer Stellvertreter | MPi AK-74N
    • 3: Maschinengewehrschütze | RPK
    • 4: Fahrer | MPi AK-74N
  • A4-4 | Motorisierte Panzerabwehrtrupp | BRDM-2 9P148 - WOG
    • 1: Richtschütze | MPi AKS-74NK
    • 2: Fahrer | MPi AKS-74NK
  • A5-1 | Unterstützungs Zugtrupp - WOG
    • 1: Zugführer | MPi AK-74N
    • 2: Zugführerstellver | MPi AK-74N
  • A5-2 | Artilleriebesatzung | Ural-4320 + D-20 - WOG
    • 1: Geschützführer | MPi AK-74N
    • 2: Richtkanonier | MPi AK-74N
    • 3: Munitionsträger | MPi AK-74N
    • 4: Fahrer | MPi AK-74N
  • A5-3 | Panzerabwehrbesatzung | Ural-4320 + MT-12 - WOG
    • 1: Geschützführer | MPi AK-74N
    • 2: Richtkanonier | MPi AK-74N
    • 3: Munitionsträger | MPi AK-74N
    • 4: Fahrer | MPi AK-74N
  • A5-4 | Sanitätstrupp | GAZ-66 AP-2 x 2 - WOG
    • 1: Gruppenführer | MPi AK-74N | Med
    • 2: Leitender Sanitäter | MPi AK-74N | Med
    • 3: Sanitäter | MPi AK-74N | Med
    • 4: Sanitäter | MPi AK-74N | Med

Second mission - Final Strike

Lore

Diyala
After a rapid offensive by U.S.-led coalition forces and the flight of the country's ruler, Colonel Muhammad R. Aziz from Takistan in 2012, most of the country is now under the control of the joint security forces, but in the southern regions of the country there are still rival groups of local tribes and loyalists fighting for control of the region. By mid-2016, most of the region is cleared by a contingent of coalition forces and the remnants of loyalist troops flee to neighbouring Ardistan, with the Americans beginning a gradual withdrawal. In early 2018, the attention of NATO and U.S. forces turns to the conflict over disputed territory on the border of Grozovia and Chernarus. At the same time, a new group, the Takistan Liberation Front, which aims to seize power in the country and oust the current pro-U.S. government, begins to form in Ardistan, a region bordering Takistan. In the summer, the new forces successfully seize the southern regions of Takistan, easily dislodging the weakly motivated government troops. The government is forced to ask for help from American allies, a large strike force of U.S. Army troops is urgently transferred to Takistan, and a new operation to regain control of the territories is being prepared.

Objectives

United States Army / Takistan Liberation Front
  • Capture three / Protect at least one of the parts of the facility
BLUEFOR
  • 1x M1151A1
  • 2x M1151A1 (O-GPK/Mk19)
  • 2x M1151A1 (O-GPK/M240)
  • 1x M1152A1 (Transport)
  • 1x M1152A1 RSV
  • 1x M1152A1 SICPS
  • 2x M1165A1
  • 2x M1165A1 GMV (SAG-2/M134D/M240)
  • 1x M1126 (M2)
  • 1x M1126 (Mk19)
  • 2x M1296
  • 1x A-10A
  • 1x M119A3
REDFOR
  • 2x Offroad
  • 1x Offroad (AT)
  • 3x Pickup
  • 2x Pickup (HMG)
  • 1x Pickup (Covered)
  • 1x Ural-4320 (ZU-23-2)
  • 2x BMP-1
  • 1x BMP-2 (obr. 1986g.)
  • 2x ZU-23-2
  • 1x Type 63 MLRS (ACE)

Slots

BLUEFOR - 91 slots
  • A1-1 | Stryker Platoon Headquarters | M1152A1 SICPS - FREE
    • 1: Platoon Commander (M4A1)
    • 2: Platoon Sergeant (M4A1)
    • 3: Platoon Marksman (M110)
    • 4: Platoon Observer (M4A1)
    • 5: Platoon Engineer (M4A1) | Eng
    • 6: Platoon Medic (M4A1) | Med
  • A1-2 | Platoon Medevac Team | M1152A1 - FREE
    • 1: Team Leader (M4A1) | Med
    • 2: Lead Medic (M4A1) | Med
    • 3: Combat Medic (M4A1) | Med
    • 4: Driver (M4A1) | Med
  • A1-3 | Stryker Rifle Squad | M1296 - FREE
    • 1: Squad Leader (M4A1)
    • 2: Team Leader (M4A1)
    • 3: Automatic Rifleman (M249)
    • 4: Grenadier (M4A1 M320)
    • 5: Rifleman (M4A1)
    • 6: Team Leader (M4A1)
    • 7: Automatic Rifleman (M249)
    • 8: Grenadier (M4A1 M320)
    • 9: Rifleman (M4A1)
    • 10: Vehicle Commander (M4A1)
    • 11: Vehicle Driver (M4A1)
  • A1-4 | Stryker Rifle Squad | M1296 - FREE
    • 1: Squad Leader (M4A1)
    • 2: Team Leader (M4A1)
    • 3: Automatic Rifleman (M249)
    • 4: Grenadier (M4A1 M320)
    • 5: Rifleman (M4A1)
    • 6: Team Leader (M4A1)
    • 7: Automatic Rifleman (M249)
    • 8: Grenadier (M4A1 M320)
    • 9: Rifleman (M4A1)
    • 10: Vehicle Commander (M4A1)
    • 11: Vehicle Driver (M4A1)
  • A1-5 | Stryker Rifle Squad | M1126 M2 - FREE
    • 1: Squad Leader (M4A1)
    • 2: Team Leader (M4A1)
    • 3: Automatic Rifleman (M249)
    • 4: Grenadier (M4A1 M320)
    • 5: Rifleman (M4A1)
    • 6: Team Leader (M4A1)
    • 7: Automatic Rifleman (M249)
    • 8: Grenadier (M4A1 M320)
    • 9: Rifleman (M4A1)
    • 10: Vehicle Commander (M4A1)
    • 11: Vehicle Driver (M4A1)
  • A1-6 | Stryker Weapon Squad | M1126 Mk19 - FREE
    • 1: Squad Leader (M4A1)
    • 2: Team Leader (M4A1)
    • 3: Machine Gunner (M240)
    • 4: Asst. Gunner (M4A1)
    • 5: Team Leader (M4A1)
    • 6: Machine Gunner (M240)
    • 7: Asst. Gunner (M4A1)
    • 8: Vehicle Commander (M4A1)
    • 9: Vehicle Driver (M4A1)
  • A2-1 | Recon Platoon Headquarters | M1151A1 M2 - FREE
    • 1: Platoon Commander (M4A1)
    • 2: Platoon Sergeant (M4A1)
    • 3: Platoon Marksman (M110)
    • 4: Platoon Medic (M4A1) | Med
  • A2-2 | Recon Sniper Team | M1151A1 - FREE
    • 1: Team Leader (M4A1)
    • 2: Scout (M4A1 M320)
    • 3: Spotter (M110)
    • 4: Sniper (M2010)
  • A2-3 | Recon Patrol Squad | M1165A1 GMV M134D - FREE
    • 1: Patrol Leader (M4A1)
    • 2: Team Leader (M4A1)
    • 3: Automatic Rifleman (M249)
    • 4: Grenadier (M4A1 M320)
    • 5: Turret Gunner (M4A1)
    • 6: Rear Gunner (M4A1)
  • A2-4 | Recon Patrol Squad | M1165A1 GMV M134D - FREE
    • 1: Patrol Leader (M4A1)
    • 2: Team Leader (M4A1)
    • 3: Automatic Rifleman (M249)
    • 4: Grenadier (M4A1 M320)
    • 5: Turret Gunner (M4A1)
    • 6: Rear Gunner (M4A1)
  • A3-1 | Support Platoon Headquarters | M1151A1 M2 - FREE
    • 1: Platoon Commander (M4A1)
    • 2: Platoon Sergeant (M4A1)
    • 3: Platoon Marksman (M110)
    • 4: Platoon Medic (M4A1) | Med
  • A3-2 | Forward Observation Team | M1151A1 M240 - FREE
    • 1: Team Leader (M4A1)
    • 2: Team Leader (M4A1)
    • 3: Automatic Rifleman (M249)
    • 4: Observer (M4A1 M320)
    • 5: Observer (M4A1)
  • A3-3 | Forward Observation Team | M1151A1 M240 - FREE
    • 1: Team Leader (M4A1)
    • 2: Team Leader (M4A1)
    • 3: Automatic Rifleman (M249)
    • 4: Observer (M4A1 M320)
    • 5: Observer (M4A1)
  • A3-4 | Support Artillery Team | M1152A1 + M1165A1 + M119A3 - FREE
    • 1: Team Leader (M4A1)
    • 2: Gunner (M4A1)
    • 3: Loader (M4A1)
    • 4: Loader (M4A1)
  • A4-1 | Close Ait Support | A-10A - FREE
    • 1: Pilot (M4A1)
REDFOR - 89 slots
  • A1-1 | Mechanized Platoon Headquarters | Pickup Supply - WOG
    • 1: Platoon Commander (AKM / FAL / AR15)
    • 2: Platoon Sergeant (AKM / FAL / AR15)
    • 3: Platoon Marksman (SVD / M21)
    • 4: Platoon Engineer (AKM / FAL / AR15) | Eng
    • 5: Platoon Medic (AKM / FAL / AR15) | Med
  • A1-2 | Mechanized Rifle Squad | BMP-2 - WOG
    • 1: Squad Leader (AKM / FAL / AR15)
    • 2: Light Anti-Tank (AKM / FAL / AR15 + RPG-7V2)
    • 3: Asst. Anti-Tank (AKM / FAL / AR15)
    • 4: Team Leader (AKM / FAL / AR15)
    • 5: Automatic Rifleman (RPK / BAR / HBAR / FALO)
    • 6: Rifleman (AKM / FAL / AR15)
    • 7: Gunner (AKM / AR-15) | Eng
    • 8: Driver (AKM / AR-15) | Eng
  • A1-3 | Mechanized Rifle Squad | BMP-1 - WOG
    • 1: Squad Leader (AKM / FAL / AR15)
    • 2: Light Anti-Tank (AKM / FAL / AR15 + RPG-7V2)
    • 3: Asst. Anti-Tank (AKM / FAL / AR15)
    • 4: Team Leader (AKM / FAL / AR15)
    • 5: Automatic Rifleman (RPK / BAR / HBAR / FALO)
    • 6: Rifleman (AKM / FAL / AR15)
    • 7: Gunner (AKM / AR-15) | Eng
    • 8: Driver (AKM / AR-15) | Eng
  • A1-4 | Mechanized Rifle Squad | BMP-1 - WOG
    • 1: Squad Leader (AKM / FAL / AR15)
    • 2: Light Anti-Tank (AKM / FAL / AR15 + RPG-7V2)
    • 3: Asst. Anti-Tank (AKM / FAL / AR15)
    • 4: Team Leader (AKM / FAL / AR15)
    • 5: Automatic Rifleman (RPK / BAR / HBAR / FALO)
    • 6: Rifleman (AKM / FAL / AR15)
    • 7: Gunner (AKM / AR-15) | Eng
    • 8: Driver (AKM / AR-15) | Eng
  • A2-1 | Motorized Platoon Headquarters | Offroad - WOG
    • 1: Platoon Commander (AKM / FAL / AR15)
    • 2: Platoon Sergeant (AKM / FAL / AR15)
    • 3: Platoon Marksman (SVD / M21)
    • 4: Platoon Medic (AKM / FAL / AR15) | Med
  • A2-2 | Motorized Rifle Squad | Pickup - WOG
    • 1: Squad Leader (AKM / FAL / AR15)
    • 2: Light Anti-Tank (AKM / FAL / AR15 + RPG-7V2)
    • 3: Asst. Anti-Tank (AKM / FAL / AR15)
    • 4: Team Leader (AKM / FAL / AR15)
    • 5: Automatic Rifleman (RPK / BAR / HBAR / FALO)
    • 6: Rifleman (AKM / FAL / AR15)
  • A2-3 | Motorized Rifle Squad | Pickup - WOG
    • 1: Squad Leader (AKM / FAL / AR15)
    • 2: Light Anti-Tank (AKM / FAL / AR15 + RPG-7V2)
    • 3: Asst. Anti-Tank (AKM / FAL / AR15)
    • 4: Team Leader (AKM / FAL / AR15)
    • 5: Automatic Rifleman (RPK / BAR / HBAR / FALO)
    • 6: Rifleman (AKM / FAL / AR15)
  • A2-4 | Motorized Patrol Squad | Armored Pickup M2 - WOG
    • 1: Squad Leader (AKM / FAL / AR15)
    • 2: Automatic Rifleman (RPK / BAR / HBAR / FALO)
    • 3: Observer (AKM / FAL / AR15)
    • 4: Gunner (AKM / FAL / AR15)
    • 5: Driver (AKM / FAL / AR15)
  • A2-5 | Motorized Patrol Squad | Armored Pickup M2 - WOG
    • 1: Squad Leader (AKM / FAL / AR15)
    • 2: Automatic Rifleman (RPK / BAR / HBAR / FALO)
    • 3: Observer (AKM / FAL / AR15)
    • 4: Gunner (AKM / FAL / AR15)
    • 5: Driver (AKM / FAL / AR15)
  • A2-6 | Motorized Patrol Squad | Pickup M2 - WOG
    • 1: Squad Leader (AKM / FAL / AR15)
    • 2: Gunner (AKM / FAL / AR15)
    • 3: Driver (AKM / FAL / AR15)
  • A3-1 | Garrison Platoon Headquarters - WOG
    • 1: Platoon Commander (AKM / FAL / AR15)
    • 2: Platoon Sergeant (AKM / FAL / AR15)
    • 3: Platoon Marksman (SVD / M21)
    • 4: Platoon Medic (AKM / FAL / AR15) | Med
  • A3-2 | Garrison Rifle Squad | ZU-23-2 - WOG
    • 1: Squad Leader (AKM / FAL / AR15)
    • 2: Light Anti-Tank (AKM / FAL / AR15 + RPG-7V2)
    • 3: Asst. Anti-Tank (AKM / FAL / AR15)
    • 4: Team Leader (AKM / FAL / AR15)
    • 5: Machine Gunner (PKM / MAG / MAS / MG3)
    • 6: Asst. Gunner (AKM / FAL / AR15)
  • A3-3 | Garrison Rifle Squad | ZU-23-2 - WOG
    • 1: Squad Leader (AKM / FAL / AR15)
    • 2: Light Anti-Tank (AKM / FAL / AR15 + RPG-7V2)
    • 3: Asst. Anti-Tank (AKM / FAL / AR15)
    • 4: Team Leader (AKM / FAL / AR15)
    • 5: Machine Gunner (PKM / MAG / MAS / MG3)
    • 6: Asst. Gunner (AKM / FAL / AR15)
  • A3-4 | Garrison Assault Squad - WOG
    • 1: Squad Leader (AKM / FAL / AR15)
    • 2: Heavy Anti-Tank (AKM / FAL / AR15 + M67)
    • 3: Asst. Anti-Tank (AKM / FAL / AR15)
    • 4: Team Leader (AKM / FAL / AR15)
    • 5: Heavy Anti-Tank (AKM / FAL / AR15 + M67)
    • 6: Asst. Anti-Tank (AKM / FAL / AR15)
  • A3-5 | Support Artillery Team | Offroad + Type-63 - WOG
    • 1: Team Leader (AKM / FAL / AR15)
    • 2: Gunner (AKM / FAL / AR15)
    • 3: Loader (AKM / FAL / AR15)
    • 4: Loader (AKM / FAL / AR15)
    • 5: Driver (AKM / FAL / AR15)
  • A3-6 | Support Medevac Team | Pickup Armored Medical - WOG
    • 1: Squad Leader (AKM / FAL / AR15) | Med
    • 2: Lead Medic (AKM / FAL / AR15) | Med
    • 3: Combat Medic (AKM / FAL / AR15) | Med
    • 4: Driver (AKM / FAL / AR15) | Med

Rules

We're all here to enjoy the game we play, so the biggest rule is to NOT BREAK THE SPIRIT OF THE GAME. If you realize you're doing something, that isn't covered by the rules, but you wouldn't like it, if an opponent was doing it and it made you really mad, don't do it. In case you're not sure, you can always contact the administrator, as they will have the final say. This is here just in case something that isn't covered by the rules happens, so the game administrator can put a stop to it.
  • Slotting
    • solo players slot after squads have slotted and will serve as a balancing force
    • it's permitted to slot people that did not fit in your communities squad into a different squad with the permission of that squad's community
      • these people can either join their community or play and stay with the ones they are slotted with
    • it's forbidden to take over a slot that was owned by someone else during the mission in case of a disconnect without that person's approval
    • squad leaders have the right to forbid solo players from joining their squad
      • this can be overruled by the game administrator
    • it's forbidden to take specialty slots from squads without leadership
    • it's forbidden to steal equipment from the reserve squad by any other squad
    • communities are allowed to register one "fun vehicle" squad during the initial slotting stage
  • Teamkilling
    • it's forbidden to intentionally teamkill or destroy friendly vehicles and equipment
    • teamkills are something that happens, it's part of the game
    • there is no reason to be abusive towards people that teamkilled you, as it could be a genuine mistake
    • it's wanted that a person that teamkilled apologizes to the victim
    • killing a bot during warmup to take its equipment is forbidden (striping him is allowed)
  • Chain of Command
    • it's required to follow the chain of command
    • even when HQ sends you to your death, it's expected you'll follow HQs commands
  • Lonewolf
    • it's forbidden to separate from your squad and go for solo adventures
      • this is not the case for players joining a different squad
    • it's allowed to split the squad into fireteams that cooperate during task fulfillment
    • there is no hard distance limit, as long as people in the squad work together and cooperate, it will not be considered lone wolfing
    • for example:
      • having forward observers on hilltops in a bigger area
      • preparing an ambush from different sides
      • letting a small group/individual who wasn't caught in a firefight to flank the enemies to aid in said firefight
    • in the case of the last survivor, it's recommended that he tries to establish communications with HQ/different squad and tries to get orders
      • HQ can use this player as a squad of one
    • this rule does not apply to vehicles assigned to squads, as those may be required elsewhere for some period of time if requested by HQ
  • Misc
    • stealing uniforms, vests and helmets is forbidden
    • it's allowed to steal enemy equipment
      • this includes radios, weapons, GPSs, etc.
    • it's allowed to steal enemy vehicles
    • it's allowed to listen to enemy radios and gain information
    • it's forbidden to attack enemy spawn positions in the first ten minutes of the game
    • it's forbidden to create barricades and restrict access to the mission objective
    • it's forbidden to use a script error to your advantage
      • for example, being able to move a vehicle that was supposed to be stationary
    • it's forbidden to intentionally reveal the positions of friendly squads
      • be it by saying where they are to the enemy
      • shooting in the air to make noise
      • playing songs through TFAR on yelling
      • etc.
    • it's forbidden to transport troops in sling-loaded vehicles
    • it's forbidden to drop sling-loaded equipment on enemy positions
    • it's forbidden to intentionally ram lighter vehicles into heavier vehicles
      • UAZ can't ram a T-72, but T-72 can ram UAZ
      • suicide drones are an exception
        • a suicide drone is a drone that has explosives with remote detonation strapped onto it
    • infantry and ground vehicles can not leave the map
      • planes and helicopters, even when carrying infantry, are allowed to leave the map
  • Cheats
    • it's forbidden to use any exploits or external and internal tools, which grant the user an advantage over others
      • this includes classic cheats
      • this includes Arma bugs
      • this includes textures disappearing
    • it's forbidden to watch streams of the game to gain additional information
      • this applies only while alive
    • it's forbidden to communicate with anyone also playing the game elsewhere than by the normal channels - TFAR, Map markers
      • even when communicating with someone not playing the game, it's forbidden for them to give you information about the game

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